A good way to introduce the principles of game design to a large number of students.
An interactive session where students get to construct their own game and publish it to the web!
A chance for a more in-depth exploration of what makes a fun game.
Students will build and play-test games in small groups using tools appropriate for their level.
Workshops can be tailored for complete beginners or for those who already know some coding.
Training sessions are designed to cater for the needs of your teachers and school.
Highly practical activities that can be used straight away in the classroom using freely available software.
After a terrible disaster, two children, Loop and Switch, find themselves stranded on a mining planet far from Earth.
Switch is a genius computer programmer, Loop has robotic legs and can run and leap faster than any human in history. Their only companions are the SwopBots, three robots who can swap body parts to overcome any problem they might face.
Together they must confront the terible secret lurking beneath the planet’s surface and somehow, find a way back to Earth.
The video game industry is massive. Globally, it is worth in excess of £80 billion. The UK alone spends over £5 billion per year on games, making it the 5th largest video games market in the world.
Designing and coding computer games is a creative process that develops transferable skills such as story telling, critical thinking and problem solving.
It's not only for those that might want a job in the industry.
In 2017, just 9.8% of students taking A-Level computing were female. No-one wants to force someone into studying a subject but we can at least make sure everyone has a chance to try out the options available to them.